Chapter 10 · Penalties · p.29
10.1Procedural Penalties
Creeping – A competitor who is creeping (e.g., moving hands towards the firearm or raising the firearm from low ready start position) AT the start signal shall receive a 3 second procedural penalty.
10.1.1.1 – In the event that a competitor starts moving hands towards or raising the firearm BEFORE the start signal the will, as soon as possible, stop and restart the competitor once the course of fire has been restored.
Foot Faults – A competitor who fires a shot while touching the ground outside the appropriate is considered to be faulting that box. Shots fired while faulting a box will result in a 3 second penalty for each shot that a fault occurs.
10.1.2.1 Placing the foot on top of the raised surface of the shooting box itself is not a foot fault. A foot fault only occurs when the foot touches the ground outside the box.
Designated Targets – Outer Limits requires that designated targets be shot from specific shooting boxes. Failure to hit each target from the correct will result in a 3 second penalty for each occurrence.
10.1.3.1 If the competitor fires and leaves Box A, then realizes they missed and/or hit the plates out of sequence and returns to Box A and continues to shoot, there will be no penalty.
10.1.3.2 Any plates hit from the wrong shooting box will be scored as misses unless the competitor subsequently takes corrective action prior to hitting the stop plate by shooting the plates from the correct box. Once the stop plate is hit time stops and all appropriate penalties apply.
Procedural Errors – A competitor whose actions are in violation of specified stage procedures is considered to have committed a procedural error. Procedural errors will result in a 3 second penalty for each occurrence. There is no double jeopardy, i.e., hitting plates from the wrong box in Outer Limits is a 3 second miss penalty, and not an additional procedural penalty. Procedural penalties will be announced to the competitor upon completion of the string in which they were earned.
10.1.4.1 Improper movement or failure to move on stages where movement is required during the string will be considered a procedural and a 4 second penalty applied, per string. On Outer Limits, should the Range Master accept the competitor’s request for penalty in lieu of moving, he shall assess a 4 second penalty per string. Failure to move will also result in a 4 second penalty per string. Only one 4 second procedural penalty per string will be applied. Penalties for shooting the wrong targets from the center box do not apply in this instance, providing the RM has approved the special penalty request.
10.1.4.2 Coaching: Assistance at a Level II or higher match will result in a coaching penalty, per string. A 3 second procedural penalty will be assessed to both the coach and the competitor being coached. The competitor will receive the penalty on the string it occurred. The coach will have the penalty added to the fastest string on the stage where the coaching occurred.