MultigunRules

Chapter 9 · Scoring · p.61

9.9Scoring of Activated Targets

9.9.1p.61

Non-disappearing and Visible Targets: Activated scoring targets which present a legal portion of the A-zone, either prior to activation or when they stop (gravity operated), or which continuously appear and disappear (motorized), will always incur failure to shoot at and miss penalties. At least 25% of the lower A-zone or all of the upper A-zone must be visible to be legal. If the target is legally visible before being activated, it may be shot before being activated and activation is not required (9.9.3 does not apply).

9.9.2p.61

Disappearing and Appearing targets: Activated scoring targets which do not comply with the above criteria are considered disappearing targets and will not incur failure to shoot at or miss penalties, unless they are not activated (Rule 9.9.3 applies). In Time Plus scoring, disappearing targets may be designated as bonus targets. Bonuses are scored as time off the shooter’s stage time and the amount should reflect the difficulty of the target itself.

9.9.3p.61

Activated appearing scoring targets will always incur failure to shoot at and miss penalties if a competitor does not activate the target movement either before or with the last shot fired in a . This includes no-shoot targets that must be activated to expose scoring targets. This does not apply to legally presented targets that are available to be shot prior to activation (9.9.1). Penalties are based on number of shots required for the activated scoring target or the scoring behind the no-shoot.

9.9.4p.62

Level I matches only - If the written stage briefing prohibits the engagement of certain targets prior to activation the competitor will incur one procedural penalty per shot fired at such targets prior to initiating the activating mechanism up to the maximum number of available hits. (See Rule 2.1.8.4.1.)