MultigunRules

Chapter 9 · Scoring · p.55

9.3Time Plus Scoring

9.3.1p.55

Unless otherwise stipulated in the written stage briefing, any cardboard target designated as a “shoot” target must be neutralized by either one (1) “A” hit - OR - two (2) hits anywhere inside the scoring perforations on the target (i.e. minimum 2 “D” hits) to avoid a penalty.

9.3.1.1p.55

Optional scoring - Course description may stipulate that for shotgun one slug hit anywhere in the scoring area will neutralize a cardboard target.

9.3.2p.55

Scoring penalties

9.3.2.1p.55

One C or D hit only = 5 second penalty (Failure to neutralize)

9.3.2.2p.55

No hits on cardboard target but target was engaged = 10 second penalty per target

9.3.2.3p.55

A miss on a frangible, knock down or self-indicating target that was engaged = 10 second penalty per target. See Section 9.5.3 for scoring specifics.

9.3.2.4p.55

A failure to engage any target adds a 5 second penalty to any miss penalties for the target not engaged. An additional procedural penalty is not assessed in this case. (See Rule 10.2.7.)

9.3.2.5p.55

Designated “No Shoot” targets that are hit will incur a 5 second penalty for each hit.

9.3.2.6p.55

Procedural penalties (Section 10.2) are 5 seconds added to the shooters time per procedural. (Exceptions: Rules 9.3.2.4 and 10.2.13.)

9.3.2.7p.55

In the course description, long range rifle targets may be designated as enhanced penalty targets. A miss on an enhanced penalty targets can be increased to a 15 or a 20 second penalty. This is only to be used for targets beyond 100 yards.

9.3.2.8p.55

Failing to completely spin a spinner target one revolution is a 60 second penalty.

9.3.3p.55

In order for match flow it may be necessary to limit times per shooter on long range rifle stages and may be used only for Rifle or Multigun stages that have rifle targets set at least 100 yards away. When the shooter "times out," the stage is scored as shot including any misses and FTSA penalties. The max time is the time recorded. Minimum time limit is 180 seconds. Time limits should be set for match flow and not as a penalty for slower shooters or to create a fixed time stage. If not specified, the maximum time for any stage (including target penalties) is 500 seconds.

9.3.4p.56

Flying clay targets. The course description must stipulate if they are to be scored as bonus targets or as a regular target. Bonuses are scored as time off the shooter’s stage time and the amount should reflect the difficulty of the target itself. When scored as a regular target miss penalties are applied. No FTSA penalty will be applied to flying clay targets.

9.3.5p.56

Power Factors do not apply to Time Plus scoring and there is no minimum power factor.

9.3.6p.56

Stage Points - First Place (lowest time) for each stage, in each division, will receive the maximum stage points; Second Place and below will figure points on a percentage basis of the points from 1st Place on the stage. By default, the maximum stage points is 100. However, the Match Director and Range Master may set the maximum stage points per stage depending on the length and/or difficulty of the stage. The maximum stage points can be set at 25, 50, 75, 100, 125, or 150.

9.3.7p.56

Total points accumulated for all stages will determine the match placement by division.

9.3.8p.56

Highest score wins.