USPSARules

Chapter 9 · Scoring · p.54

9.4Scoring and Penalty Values

9.4.1p.54

Scoring hits on authorized targets will be scored in accordance with the values assigned such targets. (See Appendix B)

9.4.2p.54

Each hit visible on the scoring area of a cardboard no-shoot will be penalized the equivalent of twice the point value of a maximum scoring hit.

9.4.3p.54

Each full or partial diameter hit visible on the frontal surface of a metal no- shoot will be penalized the equivalent of twice the point value of a maximum scoring hit, regardless of whether or not it is designed to fall (see Rules 4.3.1.7 and 4.3.1.8).

9.4.4p.54

Each miss will be penalized twice the value of the maximum scoring hit available on that target, except in the case of Fixed Time or disappearing targets (see Rules 9.2.4.4 and 9.9.2).

9.4.5p.54

In a Virginia Count or a Fixed Time Course of Fire:

9.4.5.1p.54

Extra shots (i.e. shots fired in excess of the number specified in a component string or stage), will each incur one procedural penalty.

Additionally, during scoring, no more than the specified number and highest scoring hits will be awarded.

9.4.5.2p.55

Extra hits (i.e. hits on the scoring area of scoring cardboard targets in excess of the total number specified in the Written Stage Briefing), will each incur one procedural penalty. Note that hits on hard cover and/or no-shoots are not treated as Extra Hits.

9.4.5.2.1 On a using a common firing line (see Rule

2.1.7), a competitor may not be credited or penalized for any scoring or penalty hit(s) which can reasonably be determined by the Range Officer (by caliber, grease mark, or angle of hit) to have been fired by an adjacent competitor.

9.4.5.3

Stacked shots

p.55

Stacked shots - Shooting more than the specified shots at a while shooting other target(s) with fewer shots than specified in the Written Stage Briefing in a manner that eliminates transitions between targets shall incur one procedural penalty for each saved transition. This penalty will not be applied if the Written Stage Briefing specifically authorizes stacked shots.

9.4.6p.55

In a Fixed Time :

9.4.6.1p.55

Overtime shots are shots fired at the targets after the signal to cease fire has been given. No direct penalties apply to overtime shots fired at disappearing targets.

9.4.6.2p.55

Where static scoring cardboard targets are used, a shot (or shots) fired more than 0.30 seconds over the set time, will be considered overtime. For example, if the time is 5.00 seconds, a shot (or shots) at 5.31 seconds or more would be considered overtime. Overtime shots will be penalized the maximum possible scoring value of each shot so fired. If the overtime shot results in extra hits on the target, only the specified number of shots may be scored.

9.4.6.3p.55

Where static cardboard no-shoots are used, it is assumed that all hits occurred within the specified time and will count in the scoring process.